Effective October 12, 2026
Refunds & updates
These terms cover every Parallel Studio digital product and the All-Access Pass. Payments, receipts and refunds go through Polar, our merchant of record.
- 14 daysFull refund, no questions asked.
- v1.xUpdates are free, from the Polar customer portal.
- 1 projectEach license covers one website or project.
Refunds
You can get a full refund on any Parallel Studio digital product or the All-Access Pass within 14 days of the purchase date, for any reason. No questions asked.
- How: email hello@parallelstudio.co with the email address you ordered with (and your order number or receipt, if it's handy).
- We issue the refund through Polar, our merchant of record, to your original payment method. Polar and your bank may take several business days to show it.
- After a refund, the license for that product ends: stop using it and delete the files.
- All-Access Pass: the pass is refunded as a whole. We don't refund single products from inside it.
- After 14 days, if something doesn't work as described, contact us and we'll fix it or refund you.
Nothing here limits your statutory consumer rights.
Updates
- v1.x updates are free for everyone who bought that product, and for All-Access Pass holders.
- Get the latest version any time from the Polar customer portal (sign in with your purchase email; Polar emails you a one-time code), or from the link in your Polar order confirmation email.
- The download there is always the current version. When we add a new file to a product's download, everyone who bought it gets access.
- A future v2 may be a paid upgrade. If so, we'll announce it, and v1 keeps working.
- Products that aren't on sale yet (Metal Shaders for SwiftUI) aren't covered until they launch.
- All-Access Pass: includes the 8 products listed on the pass page and their v1.x updates. We plan to add future products to the pass; that's a plan, not a guarantee.
License
Each product's full terms are in the LICENSE.md in its download. In short:
- One license covers one website or project (yours or one client's), including its pages and staging copies. Metal Shaders for SwiftUI is licensed per app.
- You can change the code for that project.
- You can't resell, share or give away the code, or put it in a template, kit or library.
- For more projects, buy one license per project, or ask us about an extended license.
Particle Forms · Shader Gradients · Dot Grid Field · Kinetic Type · Liquid Metal Buttons · Particle Sphere · Liquid Cursor · Unicode Spinners Pro
Contact
Refunds, updates, license questions: hello@parallelstudio.co.